List<Intersection> |
Interceptable.getIntersections(double[] origin,
double[] direction) |
List<Intersection> |
Sphere.getIntersections(double[] origin,
double[] direction) |
List<Intersection> |
Box3D.getIntersections(double[] origin,
double[] direction) |
List<Intersection> |
InterceptingMesh3D.getIntersections(double[] origin,
double[] direction) |
List<Intersection> |
InsideOutInterceptable.getIntersections(double[] origin,
double[] direction) |
List<Intersection> |
CompositeInterceptables.getIntersections(double[] origin,
double[] direction) |
List<Intersection> |
Furrow3D.getIntersections(double[] origin,
double[] direction) |
List<Intersection> |
BinaryInterceptible.getIntersections(double[] origin,
double[] direction)
Assuming the origin is contained within the shape, and and the pixels are points.
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